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Nov 23, 2024
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Catalog 2012-2013 [ARCHIVED CATALOG]
Computer Graphics and Visual Communication (Interactive Media Option)
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Associate of Applied Science (A.A.S.)
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General Education - 21-22 Credits
General Education Requirements
General Education Electives
(Choose courses in each category from the list of approved General Education Courses . One 3-credit General Education course must be a Diversity course.)
- Biological and Physical Sciences 3-4 Credits.
- Social and Behavioral Sciences 3 Credits.
- Arts and Humanities or Social and Behavioral Sciences 3 Credits.
Required Program Core - 18 Credits
Interactive Media Option - 24 Credits
(previously Multimedia Technology) Total Number of Credits Required for Degree 63-64**
**A new college orientation requirement, completion of the one-credit ACDV 101 course, Transitioning to College, went into effect spring 2010. If you are a credit student who is new to college (meaning you have not successfully completed college coursework at another institution(s)), you are required to take ACDV 101 during your first semester at CCBC, thereby increasing the number of credits required for the degree to 64-65 credits. Students are required to provide an official transcript(s) to document successful completion of college coursework at another institution(s) in order for this requirement to be waived.
The Interactive Media option prepares students to design and develop computer-based media for communications purposes. Through hands-on projects, students gain a solid foundation of knowledge in the use of interaction, multimedia scripting, hardware and software for media development, and a working knowledge of teamwork and process for project authoring. This program prepares students for entry-level positions in a variety of web and media production companies. Students who select this curriculum and plan to transfer to a four-year college, university, or art school should consult with the program coordinator. Program Outcomes:
Upon successful completion of this degree option, students will be able to:
- use current industry-standard authoring applications to create cross-platform interactive media products incorporating text, graphics, animation, video, scripted interaction, and sound;
- apply team concepts to the development of interactive media;
- design and use storyboards for the layout and implementation of interactive media projects;
- apply human computer interface skills to enhance user interaction;
- apply ethical practices concerning topics such as copyright, usability, and accessibility to the development of interactive media products;
- identify principles of interactive media based on events, people and technologies of interactive media; and
- explain basic concepts of how interactive media works, define the terminology associated with the Internet and interactive media, and use the Internet to explore the wide range of offerings in communication, information, politics, and commerce.
Program Description:
The Computer Graphics and Visual Communication (CGVC) program prepares students for careers or transfer to four-year degree programs in graphic design, animation, motion graphics, photography, digital imaging, game design, and interactive media. This program, which incorporates a common core of six studio and digitally based courses, offers an A.A.S. degree with six different options for study. Please see curriculum degree and certificate options for specific descriptions. Students who select this curriculum and plan to transfer to a four-year college, university, or art school should consult with the program coordinator. This program offers a variety of specialized courses that may not match every transfer pattern. |
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