Aug 18, 2019  
Catalog 2012-2013 
    
Catalog 2012-2013 [ARCHIVED CATALOG]

Computer Graphics and Visual Communication (Motion Graphics Option)


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Associate of Applied Science (A.A.S.)

General Education - 21-22 Credits


General Education Electives


(Choose courses in each category from the list of approved General Education Courses . One 3-credit General Education course must be a Diversity course.)

  • Biological and Physical Sciences 3-4 Credits.
  • Social and Behavioral Sciences 3 Credits.
  • Arts and Humanities or Social and Behavioral Sciences 3 Credits.

Total Number of Credits Required for Degree 63-64**


**A new college orientation requirement, completion of the one-credit ACDV 101  course, Transitioning to College, went into effect spring 2010. If you are a credit student who is new to college (meaning you have not successfully completed college coursework at another institution(s)), you are required to take ACDV 101  during your first semester at CCBC, thereby increasing the number of credits required for the degree to 64-65 credits. Students are required to provide an official transcript(s) to document successful completion of college coursework at another institution(s) in order for this requirement to be waived.

The Motion Graphics option prepares students to enter the fields of animation and motion graphics design. Students in the program acquire skills and create original projects in several forms of time-based media including video production, 2D animation, 3D animation, and contemporary digital motion graphics compositing. Students who select this curriculum and plan to transfer to a four-year college, university, or art school should consult with the program coordinator. This program offers a variety of specialized courses that may not match every transfer pattern.

Program Outcomes:


Upon successful completion of this degree option, students will be able to:

  1. create dynamic interactive projects using the latest interactive authoring software;
  2. understand and use high-end Web/HTML authoring software;
  3. create, organize, and deploy professional Web sites;
  4. understand and use digital imaging hardware and image editing software;
  5. create, edit, and enhance video content for the Web;
  6. create, mix and enhance audio files and soundtracks;
  7. design intuitive user interfaces and navigational elements;
  8. create interactive content that is deliverable through multiple screen-based formats;
  9. create sophisticated and engaging animation for the Web; and
  10. understand the project lifecycle as it relates to screen-based media.

Program Description:


The Computer Graphics and Visual Communication (CGVC) program prepares students for careers or transfer to four-year degree programs in graphic design, animation, motion graphics, photography, digital imaging, game design, and interactive media. This program, which incorporates a common core of six studio and digitally based courses, offers an A.A.S. degree with six different options for study. Please see curriculum degree and certificate options for specific descriptions. Students who select this curriculum and plan to transfer to a four-year college, university, or art school should consult with the program coordinator. This program offers a variety of specialized courses that may not match every transfer pattern.

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